26 lines
1009 B
Markdown
26 lines
1009 B
Markdown
# Changelog
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All notable changes to this project will be documented here.
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Format follows [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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---
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## [Unreleased]
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### Fixed
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- UI elements (stockpile panel, controls hint) now reposition correctly after window resize
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- Centered overlay panels (build menu, villager panel) close on resize so they reopen at the correct position
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- Mouse world coordinates now use `ptr.worldX`/`ptr.worldY` in BuildingSystem and FarmingSystem, fixing misalignment after resize or zoom
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### Added
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- Right-click context menu: suppresses browser default, shows Build and Folks actions in the game world
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- Initial project setup: Phaser 3 + TypeScript + Vite
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- Core scenes: `BootScene`, `GameScene`, `UIScene`
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- Systems: `BuildingSystem`, `CameraSystem`, `FarmingSystem`, `PlayerSystem`,
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`ResourceSystem`, `VillagerSystem`, `WorldSystem`
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- Utilities: simplex-noise wrapper, pathfinding
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- `StateManager` for central game state
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- `NetworkAdapter` for multiplayer/sync layer
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---
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