6f0d8a866fcf457e08918eca82c5100693a8a02d
F3 toggles a debug overlay with: - FPS - Mouse world/tile coordinates - Tile type under cursor - Resources, buildings, crops on hovered tile - Nisse count broken down by AI state (idle/walking/working/sleeping) - Active jobs by type (chop/mine/farm) - Pathfinding visualization: cyan lines + destination highlight drawn in world space via DebugSystem Added DebugSystem to GameScene. VillagerSystem exposes getActivePaths() for the path visualization. JSDoc added to all previously undocumented methods in VillagerSystem, WorldSystem, GameScene, and UIScene.
Description
A peaceful settlement simulation focused on inhabitants
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