Demolish Mode — Gebäude abreißen (Issue #50) #55

Merged
claude merged 1 commits from feature/demolish-buildings into master 2026-03-24 20:25:00 +00:00

1 Commits

Author SHA1 Message Date
fc10201469 add demolish mode for buildings (Issue #50)
- New 💥 Demolish button in the action bar
- Red ghost highlights building footprint on hover
- Refund: 100% within 3 min, decays linearly to 0%
- Mine teardown unblocks passability tiles and removes status label
- Nisse inside demolished mine are rescued and reset to idle
- Floor/wall/chest tiles restored to GRASS on demolish
- Build error now shows missing resources instead of generic message
- BuildingState gains builtAt field; old saves default to 0 (no refund)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 20:18:49 +00:00