fix: waves-toggle schaltet damage_tracking nur während Shader aktiv aus
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#!/bin/bash
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SHADER="$HOME/.config/hypr/shaders/waves.glsl"
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CURRENT=$(hyprctl getoption decoration:screen_shader | grep "str:" | awk '{print $2}' | tr -d '"')
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if [[ "$CURRENT" == "$SHADER" ]]; then
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hyprshade off
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hyprctl keyword debug:damage_tracking 2
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else
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hyprctl keyword debug:damage_tracking 0
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hyprshade on "$SHADER"
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fi
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