fix: waves-toggle schaltet damage_tracking nur während Shader aktiv aus

This commit is contained in:
2026-04-23 20:42:53 +02:00
parent 713584636b
commit 421f34dd04
2 changed files with 12 additions and 1 deletions
+1 -1
View File
@@ -349,7 +349,7 @@ bind = , F6, exec, ~/.config/hypr/scripts/hyprsunset-toggle.sh
bind = , F7, exec, hyprshade toggle ~/.config/hypr/shaders/vibrance.glsl
bind = , F8, exec, hyprshade toggle ~/.config/hypr/shaders/grayscale.glsl
bind = , F9, exec, hyprshade toggle ~/.config/hypr/shaders/invert-colors.glsl
bind = , F10, exec, hyprshade toggle ~/.config/hypr/shaders/waves.glsl
bind = , F10, exec, ~/.config/hypr/scripts/waves-toggle.sh
# Touchpad ein/ausschalten (Fn+F7 = Ctrl+Super+F24 laut Firmware)
bind = CTRL SUPER, F24, exec, /home/tekki/.config/hypr/scripts/touchpad-toggle.sh
+11
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@@ -0,0 +1,11 @@
#!/bin/bash
SHADER="$HOME/.config/hypr/shaders/waves.glsl"
CURRENT=$(hyprctl getoption decoration:screen_shader | grep "str:" | awk '{print $2}' | tr -d '"')
if [[ "$CURRENT" == "$SHADER" ]]; then
hyprshade off
hyprctl keyword debug:damage_tracking 2
else
hyprctl keyword debug:damage_tracking 0
hyprshade on "$SHADER"
fi