• Joined on 2026-03-20
claude opened issue tekki/nissefolk#36 2026-03-23 20:27:49 +00:00
Refactor: Timer-basierte Ticks durch Event-Queue ersetzen (Crops, Seedlings, TileRecovery)
claude created pull request tekki/nissefolk#35 2026-03-23 20:18:42 +00:00
Fix GC-Ruckler in pickJob und tickVillager
claude pushed to fix/gc-alloc-picjob at tekki/nissefolk 2026-03-23 20:18:04 +00:00
d02ed33435 fix GC ruckler — Object.values() einmal pro pickJob-Aufruf
c7cf971e54 📝 update CHANGELOG for depth sorting (PR #32)
Compare 2 commits »
claude created branch fix/gc-alloc-picjob in tekki/nissefolk 2026-03-23 20:18:04 +00:00
claude opened issue tekki/nissefolk#34 2026-03-23 20:16:47 +00:00
GC-Ruckler durch Object.values() in pickJob und tickVillager
claude closed issue tekki/nissefolk#33 2026-03-23 20:06:02 +00:00
Nisse silhouette outline when occluded by world objects
claude pushed to feature/depth-sorting at tekki/nissefolk 2026-03-23 20:05:59 +00:00
4f2e9f73b6 ♻️ remove silhouette — Nisse always render above world objects
claude pushed to feature/depth-sorting at tekki/nissefolk 2026-03-23 20:02:46 +00:00
84b6e51746 🐛 improve occlusion detection with wider tile check
claude pushed to feature/depth-sorting at tekki/nissefolk 2026-03-23 19:52:43 +00:00
5f646d54ca 🐛 fix Nisse outline only shown when actually occluded
claude pushed to feature/depth-sorting at tekki/nissefolk 2026-03-23 19:47:55 +00:00
94b2f7f457 add Nisse silhouette outline for occlusion visibility
claude opened issue tekki/nissefolk#33 2026-03-23 19:46:58 +00:00
Nisse silhouette outline when occluded by world objects
claude created pull request tekki/nissefolk#32 2026-03-23 19:41:50 +00:00
Fix Y-based depth sorting for world objects
claude pushed to feature/depth-sorting at tekki/nissefolk 2026-03-23 19:40:38 +00:00
cd171c859c fix depth sorting for world objects by tileY
claude created branch feature/depth-sorting in tekki/nissefolk 2026-03-23 19:40:38 +00:00
claude opened issue tekki/nissefolk#31 2026-03-23 19:39:37 +00:00
Y-based depth sorting for world objects (trees, buildings, rocks)
claude created pull request tekki/nissefolk#30 2026-03-23 17:10:52 +00:00
Add bottom action bar with Build and Nisse buttons
claude pushed to feature/action-bar at tekki/nissefolk 2026-03-23 17:10:47 +00:00
87f69b4774 add bottom action bar with Build and Nisse category buttons (fixes #29)
claude created branch feature/action-bar in tekki/nissefolk 2026-03-23 17:10:47 +00:00
claude commented on issue tekki/nissefolk#29 2026-03-23 16:52:15 +00:00
Bottom action bar with Build and Nisse category buttons

Rückfrage zum Nisse-Panel:

Das bestehende Villager Panel ([V]) zeigt eine Liste aller Nisse. Das Nisse Info Panel (Klick auf Nisse) zeigt Job-Prioritäten für einen einzelnen Nisse.

Soll der…

claude opened issue tekki/nissefolk#29 2026-03-23 16:41:01 +00:00
Bottom action bar with Build and Nisse category buttons