From fa41075c55b3d1d55cb1db197b590169eb5a851a Mon Sep 17 00:00:00 2001 From: tekki mariani Date: Fri, 20 Mar 2026 19:19:53 +0000 Subject: [PATCH] =?UTF-8?q?=F0=9F=93=9D=20update=20CHANGELOG=20for=20Issue?= =?UTF-8?q?=20#5=20mouse=20handling?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index b1eee5f..7bb8722 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -20,6 +20,8 @@ Format follows [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). - Villagers are now called **Nisse** throughout the UI (panel, controls hint, stockpile display, context menu, spawn message) ### Added +- Scroll wheel now zooms toward the mouse cursor position instead of the screen center +- Middle mouse button held: pan the camera by dragging - Right-click context menu: suppresses browser default, shows Build and Nisse actions in the game world - Initial project setup: Phaser 3 + TypeScript + Vite - Core scenes: `BootScene`, `GameScene`, `UIScene`