feat: crt/vignette/chromatic-aberration/pixelate shader + dynamischer F10-cycle

This commit is contained in:
2026-04-23 21:07:00 +02:00
parent 55668c1fb0
commit d3c70b0f84
7 changed files with 88 additions and 0 deletions
+12
View File
@@ -0,0 +1,12 @@
#version 300 es
precision highp float;
in vec2 v_texcoord;
uniform sampler2D tex;
out vec4 fragColor;
void main() {
float pixelSize = 0.005;
vec2 uv = floor(v_texcoord / pixelSize) * pixelSize;
fragColor = texture(tex, uv);
}