feat: waves shader mit time-animation auf F10

This commit is contained in:
2026-04-23 20:38:50 +02:00
parent 48bb02ca4b
commit 713584636b
3 changed files with 20 additions and 0 deletions
+18
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#version 300 es
precision highp float;
in vec2 v_texcoord;
uniform sampler2D tex;
uniform float time;
out vec4 fragColor;
void main() {
vec2 uv = v_texcoord;
// Drei überlagerte Wellen für natürlicheren Effekt
uv.y += sin(uv.x * 8.0 + time * 1.5) * 0.012;
uv.y += sin(uv.x * 14.0 - time * 2.0) * 0.006;
uv.x += sin(uv.y * 10.0 + time * 1.0) * 0.008;
fragColor = texture(tex, uv);
}